A downloadable project

As a team of three, we had to create an IA driven team for an Real-Time Strategy game using the Warbot MadKit (More information here http://www.madkit.net/warbot/).

The purpose was to design and code the IA of each type of unit and to make them fight in a tournament. Was rewarded the placement of the team and the originality of the strategies,

Delving into the depts of the documentation and constraints, I created a few strategies who awarded us originality by a large margin and helped scripting some units in Python, each one being an FSM. I discovered new unit types, mechanics, features and some bugs or weird behaviours testing our ideas.

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